STELLARIS APOCALYPSE 2.0 | LOST IN SPACE PART 10 – Let’s Play / Gameplay

Stellaris Apocalypse 2.0 Cherryh DLC update comes out soon so let’s try out a Barbaric Despoiler civilisation and take to the stars! Playlist: http://tiny.cc/apoc
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In Stellaris war is coming and now that can include blowing up unhelpful planets too! A game by Paradox Interactive

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Hey, I’m EnterElysium. I produce gaming content most days covering anything either Sci-Fi, Strategy or Science related! I produce content varying from general gaming news, let’s plays, walkthrough, tips, science related and even some storyline-through-emergent-gameplay… er, stuff! Thanks for taking the time to read this and I hope you enjoy the show!

Music: Epidemic Sound

Comments

Gabriel Faught says:

First

Namtekcor says:

Your Dorfs are way behind on science.

Sydney Shorltz says:

I also hate sectors, they need a different design system, Any ideas peope?

thomas withman says:

Oh we going to war

leaderdraco says:

You should really check if you could get the slaves happier by adding better living standards, should help a little if it works

Balthazar21 says:

Helpful hint going forward, fleet command caps the power of individual fleets. Fleet cap is for total military power (i.e. all fleets combined) now.

Syfer Polski says:

Don’t waste influence on martial law – make sure every planet has a stronghold. If you don’t have the land for it, add more – you have the edict for that.

Sir Aroun says:

you need a fleet for the eastern empire

Balthazar21 says:

Just realized, taking planets within your borders is MUCH better than expanding if you can manage it. A colony on a 10 tile planet = only 5 system’s worth of additional tech cost but usually ten worth of resources and most planets are 15 to 20. Depends on the stars of course but on average colonies still rule long term.

Austin Sa says:

love your vids EE especially your stallaris there is something i spoted in a lot of them tho when you loss a scientist you forget to buy one from the Curators i think thats what there called the people that give you a boost to your science

Bret Ginn says:

The Dorf Despoilers like despoiling so much, they despoil themselves. That’s the real reason behind the slave revolts and pirate attacks, they’re trying to maraud their own empire and steal their own stuff from themselves.

Timothy McLean says:

19:45: I think it should be a bit more like wasteland borders in EU4, where you need to know about a certain fraction of systems on the edge of the core before all of it becomes “visible”.

Sydney Shorltz says:

Try vassaliling the peakcocks. YOU WILL RIDE THEM INTO BATTLE

Gabriel Faught says:

Love the series EE found your Channel when you were doing the fascist France HOI 4 play through and loved your content from then on keep up the good work EE

Josh Burgin says:

Loving the series so far EE even with the rough start!
(this comment mostly to boost the algorithm.)

Jalal Curmally says:

I wait for this! So hooked on the grand story this game generates. And I love the commentary that goes with each decision.

Zephyr Dogma says:

U could make peacocks a tributary raid only the stronger guys until they get inferior as well thats the way

Haven2 Duty says:

Ee I think ud like xcom

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