Objects in Space – Let’s Play / Gameplay / Preview

Let’s take a look at something new with a preview of Objects in Space.



Website: http://objectsgame.com/
Steam: https://store.steampowered.com/app/824070/Objects_in_Space/



You’ve been detected…
Your ship is exposed…
An alarm blares…
“Torpedo incoming!”

Objects in Space is an open world 2D stealth-action space trading game set in Apollo – a huge cluster of star systems dozens of lightyears away from Earth. You are a ship’s captain, buying and selling wares in order to keep your bucket o’ bolts afloat and stay one step ahead of pirates, organised criminals, corrupt governments and shady laws.

A galaxy of characters await you in Objects in Space. The game focuses on a myriad of short stories rather than one main storyline with a hero’s journey, so it’s up to you how much or how little narrative you want in your game.

Combat in Objects sees ships treated more like Cold War submarines than WWII dogfighters. You’ll be running silent, planning manoeuvres far ahead of time and engaging in deadly games of cat-and-mouse with nebulous enemies, but only for those players who seek it out. Combat-averse players can pay attention to the news and avoid pirate-heavy systems and choose not to explore the deadly uncharted areas of space where greater numbers of pirates lurk.

It’ll be up to you to keep your ship’s systems running as quietly as possible, going fully ‘dark’ if you have to, just floating with your current trajectory and speed hoping to avoid showing up on anyone else’s scanners as you traverse some of the most dangerous shipping lanes in space.

To make your money, there are over fifty employers and your reputation with each one will dictate how many passenger, cargo or bounty-hunting contracts are available to you. But be warned – failure to complete a contract might see your rep plummet with that employer. So when you get an SOS signal from a nearby ship but have a deadline to keep, what will you do?

Your ship is completely customisable down to the tiniest component of each module. If your battery dies, it’s your own fault. You decided to go with a cheap Ventarii battery in the first place, and it was out of your stubbornness that you bought a Connext Hap Node when the mechanic recommended a Xiao Sa brand model. Silly you.

You can play it safe in the central systems or design your ship with the ability to outrun, outfight or out-hide your opponents and make your fortune in the outer rims. But be careful! You are just as easily prey as predator in deep space…



Disclosure: Game code was supplied free of charge from the developer / publisher.



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Stat Opre says:

Now that is a space sim I might like. More please. Btw, your ship is named after a state in Germany. In German it sounds more like “Suxen” and not “Szechuan” like you seem to think. ;D

Angel Petrov says:


Aled Joseph says:

Plz play more
I love it
Cool graphics
Try and catch some pirates

CoLiBuB says:

i can imagine this game becoming extremely popular if it were released in the late 90s early 2000s with simpler graphics

Leo Simunovic says:

Did you know the developers made a console for the game. It is as if you were in the cabin yourself on the controls. You can make it yourself (not as goodlooking as theres) with a arduino – a programming platform. Its like a rasberry pi just with a bit more programming skill.

CPY says:

How does one store 68mw of power? What is that supposed to mean miliwatts? mW? Also 68mW stored can be effectively 0 energy. If you store 68mWns of power (68 milliWatt nano seconds) that is basically nothing.

Dev Dedhia says:

space station 13?

Luis Alimorong says:

Wow, this game is all out attention to detail and science and all that!

Luke Champion says:


AwkwardNoah says:

a little bit of Expanse reference with the beverage dispenser?

Danlabs On Youtube says:


Khatchmeifucan DV says:


Roach says:

Yeah id love to see more vids of this.

Seth Saturnalia says:

Don’t buy games from garbage people 🙂

Revolgnoremac says:

More please!

Octagonalink says:

FRT means freighter

Simeon Ladopoulos says:


Cragified says:

I think this will be the first game where I want to be a smuggler cause smuggling is a lot more then just bum rushing a blockade quickly and lading faster then they can scan you *cough Elite Dangerous*

Tonic Artos says:

Star Citizen is looking good 😉

Márton Szabó says:

good game, keep playing! why is the speed limit a thing tho?

Sab The Original says:

This is a really nice game.

Tomás Silva says:


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