No Man’s Sky Gameplay COMBAT FULL REVEAL!! Space + Ground Battles (PS4 1080p HD)

No Man’s Sky Gameplay – No Man’s Sky Combat Gameplay / Combat Trailer – No Man’s Sky New Trailer – No Man’s Sky Gameplay Part 1!! We are so close to release date!! Hope you guys and girls are pumped for the videos 😀


#GhostRoboArmy for life!!

No Man’s Sky is an upcoming action-adventure survival video game developed and published by the indie studio Hello Games for PlayStation 4 and Microsoft Windows. The game is scheduled to be released worldwide in August 2016.

No Man’s Sky’s gameplay is built on four pillars—exploration, survival, combat and trading—in which players are free to perform within the entirety of a procedurally generated deterministic open universe, which includes over 18 quintillion (1.8×1019) planets,[a] many with their own set of flora and fauna. By exploring, players gain information about the planets that they can submit to The Atlas, a universal database that can be shared with other players of the game. Players get compensated in in-game currency every time new information is uploaded to The Atlas. Players also gain materials and blueprints to upgrade their character’s equipment and purchase a variety of starships, allowing them to travel deeper into the center of the galaxy, survive on planets with hostile environments, interact in friendly or hostile manners to computer-controlled space-faring factions, or trade with other ships. Some activities, such as killing too many lifeforms or draining too many resources from planets, will draw the attention of Sentinels that will attempt to kill the player-character. Players participate in a shared universe, with the ability to exchange planet coordinates with friends, though the game will also be fully playable offline; this is enabled by the procedural generation system that assures players will find the same planet with the same features, lifeforms, and other aspects once given the planet coordinates, requiring no further data to be stored or retrieved from game servers.

Nearly all elements of the game are procedurally generated, including star systems, planets and their ecosystems, flora, fauna and their behavioral patterns, artificial structures, and alien factions and their spacecraft. The game’s engine employs several deterministic algorithms such as parameterised mathematical equations that can mimic a wide range of geometry and structure found in nature. Art elements created by human artists are used and altered as well within these generation systems. The game’s audio, including ambient sounds and its underlying soundtrack, also use procedural generation methods from base samples developed by Paul Weir and the musical group 65daysofstatic.

No Man’s Sky represents a vision of a broad, attention-getting game that Hello Games has had in place since the formation of the company, set aside while they secured their financial wellbeing through other, less risky titles such as the Joe Danger games. The game’s original prototype was worked on by Hello Games’ Sean Murray, and then expanded into a small 4-person team prior to its first teaser in December 2013. Since then, more of Hello Games’ staff have worked on the game, with about a dozen developers leading up to its release. Sony provided promotional and marketing support, but Hello Games refused any additional development support. Sony formally announced the title during their press conference at the Electronic Entertainment Expo 2014, the first independently-developed game to be presented at the Expo’s centrepiece events.


Tronical says:

I’m fucking hard.

James Heal says:

with new BS lets see if it comes out at all…

Sagar Vakkala says:

Clickbait is not cool bruh

Anthony Czajkowski says:

Clickbait title. It was about halfway through this video that I realized you weren’t speaking rhetorically and had no intention of answering the questions you were asking yourself.

L. Vinci says:

Open World Games?
Open universe game, bitches.

mumhustler says:

I love how everyone freaks about NMS having little story / craft your own adventure….. then simultaneously all forget that Minecraft is the same and that is one of the most popular games in history….

Nonprophet says:

That trailer was a whole lot of nothing

iareBirdie says:

so wheres the gameplay???
also showing that same trailer 4 times isnt a reveal

n523 inc. says:

Sooo hyped

Supdawg26 says:

I’m going to have to watch an Angry Joe review or a gameranx “Before you buy” video before I get this game. For 4 years I was on the hype train but recently I fell off it, guess we’ll just have to see if it is good or not.

astronak says:

From what I understand the game will have factions and a “wanted” system. The generic “bad guy” faction are the sentinel robots which will come after you when you harvest resources from planets. The other factions are aliens and you can help one by attacking its enemy and gain access to better stuff from the factions you choose to help.

Galactus Mancs says:

this game will be soo great there’s sooo much to doo,flying around, exploring planets and and………… well I guess that’s it lol

Dario Leone says:

How is this a reveal? it had been posted by devs on many posting shit to get subscribers..dont you think u got enough already? please more quality shit rather than nonsense gamerobo

Chris Aaron says:

You can remove the HUD

Mitchell Franker says:

1.6m subs cant even link the original video in his description.

Mike j says:

Star citizen is going to fucking eat this game alive.


Wait for the reviews. That’s the one way to know if it’s a good game. Wait it out.

Jonah Schuline says:

Will there be multiplayer like is there even a slight chance you’ll see another player or is it only single player

Cody Zywicki says:

0:51-0:52 lol

Eric Dunn says:

The mathematics behind this game is impressive.

J Trigz says:

this games gunna be a beautiful mess, can’t wait till players see the actual scale of it…immense. 🙂 if you’ve doubts, you should get ova them quickly

Enzo Bishop says:

Is it available on Xbox?

Talis K Wackerman says:

how about they reveal that it’s not the first procedural generating game?

Soniceth Sloth says:

has anyone else died everyday for 2 years waiting for this game?

J Trigz says:

+GhostRobo the best part about this game. is that everything is created and thought of by the games engine. all the DEVS. did was create the parts for the animals, ships, and structures. the engine put it all together. they’ve made 1000s of every part. like limbs, engines, roofs. which means alot of unique shit Mann!! sad I’m Xbox, playing the void that is elite dangerous:’-( smh

Lucasa G says:

Is it possible to gather new ships in the game? By building etc.?

Nick Vaeth says:

Can’t wait to play this game

Ryan Culbertson says:

TiVo the aimlessly shooting was just the person shooting a station that has stuff and you can trade stuff there but you can rob them as shown

Alex-YouTube Hero says:

From what I know the game devs don’t even know what planets or what life there is it’s all made by a generator

lubekka says:

Basically a glorified minecraft

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