Foundation: ▶Starting First City◀ Medieval City Building Game #1 (Alpha)

Let’s Play Foundation game from Polymorph Games. An organic/gridless City Builder. Enjoy my Foundation Gameplay 🙂
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Foundation is a grid-less, sprawling medieval city building simulation with a heavy focus on organic development, monument construction and resource management.

The game features in-depth resource management akin to the Anno (Dawn of Discovery) series, expertly mixed with city building elements from Settlers, SimCity, and Pharaoh all topped with narrative encounters inspired by Crusader Kings II to create the ultimate medieval ant-farm simulation.

In this strategy city-builder economy simulation game, players must create a prosperous settlement as the newly appointed lord of a region untouched by man.

Setting to redefine the city-builder genre, Foundation puts the emphasis on the organic aspects of urbanism in the cities of old, powered by Polymorph Games’ proprietary game engine, Hurricane, which allows for full mod support and is optimized for the thousands of moving parts that come with building humongous cities.

Among other things, the engine provides the player with robust building tools to create countless unique monuments that can then integrated into your settlement.

With medieval architecture and urbanism at the forefront of its design, Foundation’s vision is to allow players to recreate cities of that period as they envision them or even as they really were.

Grow your untapped land into a great sprawling kingdom as you appease the political factions of your area, all while listening to a beautiful original soundtrack by the veteran composers who’ve created music for Paradox Interactive’s Crusader Kings II, Europa Universalis IV and The Guild 2-3 games!


ORGANIC URBANISM OF THE MEDIEVAL ERA: Create gridless and organically sprawling cities that grow like actual medieval cities.

LAY THE FOUNDATION, THRIVE, AND PROSPER: Weave a complex web of interactions between inhabitants needs and skills, resources availability, extraction, and transformation.

UNIQUE MONUMENT CREATION TOOL: Craft and design original free-form monuments like Abbeys, Churches, Lord Mansions, Castles and more, with our proprietary node-based tool.

FULL MODDING SUPPORT FOR THE COMMUNITY: Share characters, buildings, quests, and even real topologies through our mod-support tool and be part of the Foundation community.

POWERED BY OUR OWN HURRICANE GAME ENGINE: Experience a city-building game engineered with a dedicated, tailor-made, in-house engine built with our unique vision in mind.

ORIGINAL SOUNDTRACK BY PARADOX VETERANS: Immerse yourself in our blissful soundtrack by talented composers who worked on titles such as Crusader Kings II and Europa Universalis IV!


Pup314 says:

What happened to this series?

Zurich Animation says:

I’m begging for more

TomStanley TheBest says:

Make the market

Rick Baller says:


Nonnie Palmer says:

did you ever learn to make markets to sell food and stuff?

Dylan Watts says:

It may require a builder, but no stone was available for the builder to build it with!

Mark Fall says:

Can is ask will it be free or for money?????

chloe ren says:

Oooh Biffa this does look really cool !! Seems like 2018 is a really good year for games ^^

Kaya says:

Hm the polymorph site still says beta acess in june…? Released now, where?

mailerdiablo says:

How is it conceptually different from Banished? It looks very similar to me.

666JGNotts says:

It must be frustrating for you not being able to build any roundabouts 😉 Seriously though it looks like it might be a promising game.

Shelly Rose says:

More please.

VampsVZombies says:

This looks amazing I hope you make it a series!

Norbert B says:

There are buses and plants to put around! also the building aspect of the game is really good and one of the main features of the game. You should build a house and a church next episode!

Rob Lang says:

The popping-up menus remind me a little bit of Transport Tycoon Deluxe. The organic paths do give this game a different look. I like that. This is my kind of game, looking forward to seeing how it pans out.

Ed ash says:

gAME IS EITHER MISSING SOMETHING, OR THE gAtherer becomes the farmer… I would set everyone to gathering, and maybe 1-2 to wood, lumber-building.. Until the gatherer can get enough food, things just AINT sitting still.. Learning this program is going to be interesting..

Devil Raylenn says:

biffa, or the man who was so hated by his npcs that they all left one after another… XD poor biffa.

Steve ldnuk says:

Why people don’t click on things and read I will never know.

Jeff Griffin says:

This game looks very interesting!!! Love your videos btw… you are on my top five favorite tubers!!

Arrowflight says:

ummm This kinda screams paid promo but i don’t see an ad tag on the vid

Devil Raylenn says:

biffa, don’t deal with manor lord stuff for now. start by building the basic buildings and stabilise your village before tapping into that.

Pup314 says:

Do you need a market to sell foods and goods?

Roman Laws says:

Found your channel and gotta say love seeing all these cool games!

Magnic says:

This looks more like Banished than anything else. Even graphics are the same, only slightly higher resolution.

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